Connected Locations

The El Station Tunnel Complex Shadow Bodegas

Considerations Arrive

You find yourself sitting upright, bound to a seat. You can feel a bag on your head that is attached to a collar, it is preventing you from sensing your surroundings, but you can perceive movement. You awoke to a sickening sense of being turned inside out like a lump of clay then quickly reformed. The sensation was disturbing but painless and was followed by a frightening rapid deceleration. This was painful, the restraints on your chest, wrists, waist, and legs felt like they would tear you apart before the sudden stop. There was a long wait before the movement started again. This time slower but still uncomfortably quick. There was one more stop, then the heat rushed in and the restraints fell away as the mask came off. You arrive in Death Mesa temporarily blinded by bright sunlight, the smell is of sand and oil and you can taste something… sweet. Sugar?

Adjin Allstop,Consideration

The air on the platform is unbearably hot and bright. Throngs of strange creatures some familiar some completely alien get off of the train at the same moment. As you consider how you got here and wondering if you would be left to die in the desert you notice the crowd start to move and large humanoids wearing white coveralls and a mirrored bowl helmets pushing people along with poles. The outfits make them look like giant astronauts and the poles look like tapered ironwood capped on top with a metal butt that crackles menacingly with electrical charge. They stand in cubbies opposite the train in a wall of smooth marbled sandstone mostly covered in graffiti. A particularly big bugbear complains about the treatment and gets shocked by the pole that knocks them Unconscious . Everyone keeps moving. The throngs of passengers make it hard to see up and down the platform. With the train on one side blocking your view and the graffiti scrawled wall blocking the other. Above was the pale blue, green, and yellow patchwork sky and blazing white hot sun.

Characters who speak an Elvish, Goblin, or Orcish variation can read the letters embossed into the sandstone wall every two spans with a 13MND Save. It spells Calavera.

If the players manage to push their way against the traffic without the Expats noticing, they will come to an area of railing and see that they are about 10 spans above the ground with what looks like a tent market below. In the Direction (High Desert) characters can see the Green Mesa jutting out of the foothills like a broken canine and the mountains high in the distance beyond. There is a curious region near the top of Green Mesa, a blurry black line splits the forest that is a sky island cresting the mesa.

To the Direction (Near Desert) where the train came from, players can see the trainyard and factories billowing black, purple, and pale green smoke from tall stacks among row uppon row of corrugated steel rooved buildings. Beyond that was desert and the rail that brought them here. It disappears to a vanishing point in the mountains beyond. The desert haze makes the sky a light grey brown that graduates to pale blue cloudless sky above.

The Direction (Far Desert) and Direction (Low Desert) are obscured by the sandstone wall and train platform. They are told they can jump if they like or die of exhaustion in some alien language. Make it clear that the Expats don't really care about the players wellbeing.

The only way to safetly leave the platform is an opening at the Direction (Far Desert) side of the platform that leads to the Station Tunnel Complex.

This area is restricted and locked 20 Snatch/Pick Save to enter back from the Station Tunnel Complex.